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House Info
- Game Settings
- Standings

House Info

Game Settings

Game Type:

Cash:
A cash game (also called a "ring game") is a game that is played for table stakes (that is, you can only bet the amount that you have represented by your chips on the table) where players can buy-in or cash-out at any time. We use the word "cash" losely here, because this is also how no-stakes games are usually played. All standings are measured in "points" or "winnings" to avoid assuming that users will be playing for real money (
legal).

Tournament:
Tournament style play is a game where all users buy-in at the same time and are usually given the same amount of chips. Once a player is out of chips, s/he is out of the game (unless the tournament rules allow rebuys). Tournament play continues until a single player has all of the chips.

Rebuys (only avaialbe after Tournament is selected as game type):

on/off:
Tournament games may offer rebuys after play has begun. This option lets players know whether rebuys will be available in your game.

Bounty (only avaialbe after Tournament is selected as game type):

on/off:
A bounty is an award paid to the player who takes another player out of a tournament. Bounties are usually paid in addition to your buy-in. When bounties are tured on, the standings will include the "Bounty By:" option which should be used to indicate the opponent who collected the bounty on this player.

Default Bounty Value:
This setting makes setting up a session easier by presetting your standard bounty value so that you don't have to enter it every time you create a new session. Note that the value of the bounty is not fixed to this value and can be changed when creating a session.

Regular Start Time:

This setting is for your conveniece. The value set here will be the default time displayed when creating a new session. Note that this time can be changed when creating a session that isn't starting at your game's regualr time.

What should be done if there are extra chips at cash out?:

Some games are played in a way where there are usually extra chips left over when players cash out or at the end of the night. Below are some common solutions to this problem

Cash-out is exact, there will be no extra chips:
This is usually the case for tournaments, where all buy-ins are paid out to the winner or winners. This can also be the case for higer stakes home games (if you are cashing out to the nearest dollar, but the smallest chip value is $1, then the cash-out is exact).

 

 

Standings

How many sessions should count toward a player's rank:

The standings system is calculated from a number of the most recent games each player has played. The default for this field is 10, meaning that a players most recent 10 sessions will count toward their rank. Results from sessions this player has played that are older than their previous 10 will be dropped for affecting their rank. It is important to note that this field only considers the PLAYER'S previous 10 sessions, regardless of whether the player has player all of the last 10 sessions that were held.

If you would like to consider all of a players results for your standings, then setting this value to a large number will accomplish that. If the value is 10000, and you have only hosted 100 sessions, then every result will be counted for each player.

How many sessions can a player be absent before s/he is unranked:

Occationally we lose players from our games. This setting allows a player to be dropped from the standings if they have not played recently. The default for this field is 15, meaning that if a player does not have a result in any of the previous 15 sessions that have been hosted at your house, s/he will be automatically removed from the rankings. The players results are lost, all they have to do is show up to be reinstated with all of their previous sessions, scores and averages counted toward their points.

Similar to the above, if you would like all players who have ever played in your game to be counted in the standings, simply set this value to a number larger than the amount of sessions you have hosted.

Rank tournaments by:

This field is only avaliable if game type is set to "tournament"

Winnings:
The standings points will be based on a player's winnings in the tournament

Points:
The standings points will be based on an arbitrary points sytem of your choosing. An example being: 10 points for 1st, 5 for 2nd, 3 for 3rd, etc. It is also popular to award points in the reverse order of how you finish, in an 8-player tournament the winner would get 8 points, 2nd place 7 points, etc.

The Points field is activated in the schedule section is only active when Rank tournaments by: is set to "Points"

How should the points be handled:

Use absolute scores - Points will be positive and negitive:
Using absolute scores takes each players point total and posts it to the scoreboard just as it is. Players who are up will have positive scores, players who are down will have negitive scores. This system shows clearly who has been winning and who has been losing in your game.

Baseline the standings at 0 - Points will always be positive:
Using baseline scores sets the score for the player with the least amount of points to zero and all player's points are adjested in relation to how many more points they have compaired to last place. This system changes all point scores positive values, making it harder to determine who has been winning or losing and easier to see the difference between rankings.

Include the players average after they have played [ ] games:

When selected, this option will include the players average session result into their total points. In example, if a player plays three sessions with the results of 9, 10, 11 - their total would be 30, and their average result 10. Including the player's average in the standings would make their score 40 (30, plus the 10 average). The default number of games is 10, which means that the average is only counted for players who have played more than 10 sessions (the above example would not apply, because the player only has three results... but it's a much easier example than doing the math on 10 games). We have found that setting the include after number here equal to the "How many sessions should count toward a player's rank" number works out to be a really good balance.

Mixing Tournaments and Cash Play in the same game

If you host tournaments and cash games at your venue, we recommend that you create two different games to keep track of the standings separately. After all, these two styles of play are every bit as different as hosting a stud game vs hosting a hold 'em game (and, you can set up more than one game from the same account).

Alright, so that didn't talk you out of wanting to combine the standings for your tournament and cash game? Here's how to do it:

Go to: I Host > House Info - look for the Game Settings section. Set the game type to 'No Limit'. This will allow you to set Buy ins and Cash outs in the Standings section when you are entering the session results. To make a cash game session, simply enter what each person bought in and cashed out for. To make a tournament, enter each players tournament buy in (plus their re-buys, if applicable) in the buy in section, and then enter their winnings in the cash out amount if they finish in the money. The results should order the players in the order they finished. The "place" field won't appear, because the game type is not set to tournament. This is because the stats recorded for place become irrelevant when mixed with cash play… which is the main reason we recommend setting up two separate games to keep track and use the My Poker Standings tools to their full capability.

PS, if anyone has thought of a better solution, we would be happy to hear it

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